It was way beyond my skills, I am afraid. The map does not contain a fully functioning system, including a scoreboard, which would be Credits, and the map cannot randomly generate a number of the dices or chance cards. In addition, there are Chance and Community Chest Cards as presented on screenshots. It has fully functioning Property Cards, houses and jail. However, you can still access the second floor via a teleport on the map check out the readme for info on that.Īnyways, I hope those of you still RPing can enjoy the map, and I look forward to hopefully producing another! Under those conditions, the elevators in the temple don't work. So portalling is done better and as such, the city and temple exterior sections run much smoother.Ī friendly alert that this map will likely require OpenJK to run, as it seems that base versions don't support the number of triggers / interactables present on this map. One of the biggest changes is a marked improvement in performance, as I believe the original map never had a full -vis compile. The readme will contain a full list of the changes, should you wish to see them. That facelift turned into a bit more time as I decided to completely redo entire sections of the map, so here we are. The map is very popular with RP communities, and as such, I thought I'd try to give it a little facelift. This is RPG Yalara v2, a revival and remastering of the original Yalara RP map by CydonPrax, then known as Ki-Adi-Mundi. Hello all, and thank you for checking out this file.
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